Five styles
Wall clock, skeleton clock, tower clock, pocket watch and wristwatch, each at its real size and beat.
Why it exists
Most clock models are a static mesh with a hand or two keyed by hand. Up close they give themselves away: wheels that do not mesh, a seconds hand that glides, an escape wheel that never moves. TockPilot builds the real mechanism from its gear ratios, so a macro shot, a slow-motion tick or a twelve-hour timelapse all hold up.
Five styles
Wall clock, skeleton clock, tower clock, pocket watch and wristwatch, each at its real size and beat.
Real escapements
Graham deadbeat, recoil anchor and Swiss lever, solved so no tooth sinks more than 1 % into a pallet.
Watchmaker's choices
Three dials, bridges or a three-quarter plate, three finishes, skeletonising, blued screws, an engraving, a tourbillon and automatic winding.
Cases for every style
A grandfather clock, a wall case, a dome, an iron frame, gold and steel watch cases, each also in glass, in four woods.
Time you control
Set the time, set it to now, slow it down for a close-up, freeze it for a still, or bake it for glTF and FBX.
Ticks without the add-on
Simple drivers carry every part, so the file plays anywhere, also with Auto Run off.
How it works
Pick a style or a preset
Click Add Movement
Press Space, set the timeChange any setting with the movement selected and TockPilot rebuilds it in place.
For Blender 4.5 and newer, on Windows, macOS and Linux.